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- Content .- Fans (11) . 

KOceanSaver

   0.8  

KDE Screensaver

Score 82%
KOceanSaver
zoom


KOceanSaver
zoom


KOceanSaver
zoom


Link:  Link
Minimum required   KDE 4.x
Downloads:  10344
Submitted:  Dec 27 2008
Updated:  Oct 20 2013

Description:

An under water screen saver for KDE4
Thanks to John Stamp for your help.

todo:
sea creature swimming pattern
camera movement (swimming through seen)

How to Install:
1 install package build-essential cmake kdebase-workspace-dev libqt4-opengl-dev or your distros equivalent
2 download.
3 extract (tar -xzf "the file you downloaded")
4 change to the new directory (KOceanSaver)
5 cmake -DCMAKE_INSTALL_PREFIX:PATH=/usr CMakeLists.txt
6 sudo make install

And a big thanks to the guys and gals at mepis-deb.org for making the debian packages for all of us who use a debian distro.

If your distro is not (k)ubuntu then you may or may not need the -DCMAKE_INSTALL_PREFIX:PATH=/usr. a simple
1 cmake CMakeLists.txt
2 sudo make install
will work for you.




Changelog:

0.1, 0.2, 0.3
1 Faster skeleton animation function for fish. (this dropped CPU usage by half or more on my computer even with wave added. Matrix is only calculated once for each bone instead of once for each vertex)
2 Added ocean surface with waves. (Please let me know what you think)
3 Moved things around to make it more aesthetic

Please give feedback so I know if I'm going in the right direction

0.4
1. Changed time basted movement (much faster now)
2. Adding Setting Dialog.
3. Adding new fish

0.5
1 Changed form qmake to cmake.

0.6
1 Added rocking motion.

0.7
1. Bug fixes and performance improvements.
2. Added Orca.
3. Added new function for attached fish (remora).

0.8
1. Bug fixes (fish disapeare after screen suspend)
2 Added fish: Grouper.




LicenseGPL
Source(KOceanSaver - Version 0.8)
Debian(KOceanSaver 64 - Version 0.7)
Debian(KOceanSaver 32 - Version 0.7)
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-
.

 thanks.....

 
 by fwjs28 on: Feb 10 2009
 
Score 50%

sorry, im just a bit of a slax newbie...thanks a bunch....


Reply to this

-
.

 where do you get the package?

 
 by fwjs28 on: Feb 12 2009
 
Score 50%

where can i download kdebase-workspace-dev ?


Reply to this

-

 Re: where do you get the package?

 
 by jboss1995 on: Feb 12 2009
 
Score 50%

what Linux distribution do you use? if kubuntu or debian then apt-get install kdebase-workspace-dev. if not search your distribution for a package named that and install it.


Reply to this

-

 Re: Re: where do you get the package?

 
 by fwjs28 on: Feb 12 2009
 
Score 50%

slax....


Reply to this

-
.

 Re: Re: Re: where do you get the package?

 
 by jboss1995 on: Feb 12 2009
 
Score 50%

I think slax uses kde3.X not kde4.x. This screen saver is for kde4.x.

Sorry


Reply to this

-
.

 About 0.3

 
 by nhnFreespirit on: Feb 18 2009
 
Score 50%

Thanks for the new release. I have a few comments.

I like the change scenery. The surface effect is not really working well IMO. first of all it seems to move very un-smoothly compared to the water effect on the bottom. Also, it is solid until it disappears in the distance, it needs to fade out, similar to the effect on the bottom.

Other than that, keep up the good work. :-)


Reply to this

-

 Re: About 0.3

 
 by jboss1995 on: Feb 18 2009
 
Score 50%

Thanks for the feedback and complements. I have some questions for you if you don't mind helping me out a bit. The wave should be smooth.

If you have older hardware:
Change the line in ocean.cpp (L33)

Ocean::Ocean(QWidget *parent) : QGLWidget(QGLFormat(QGL::SampleBuffers|QGL::AlphaChannel|QGL::DirectRendering), parent)

to look like

Ocean::Ocean(QWidget *parent) : QGLWidget(parent)

see if that helps.

Now my questions. So you can see the back edges of the ocean and ocean floor. Do you see fog? I ask this because I can't see the edges in the 2 computers I use. The fog conceals the back edges. What video card do you use? I use Nvidia in both. Again Thanks you you help.


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-
.

 Re: Re: About 0.3

 
 by nhnFreespirit on: Feb 20 2009
 
Score 50%

I have pretty powerful hardware on the machine where I tested this, so I doubt that is the issue.

For me, the water surface effect looks very different from the wave effect on the bottom. the bottom and that effect fades nicely into the background, the top effect does not.


Reply to this

-

 Hi

 
 by bluePal on: Feb 18 2009
 
Score 50%

Can You make binary /elf/ for oder
linux user with libs ?


Reply to this

-
.

 Re: Hi

 
 by jboss1995 on: Feb 19 2009
 
Score 50%

Not sure what that means, I'm new to programing in Linux. I can compile it in and arc then you can to a "make install". I have an AMD64 and i386.


Reply to this

-
.

 Re: Hi

 
 by jboss1995 on: Feb 19 2009
 
Score 50%

Not sure what that means, I'm new to programing in Linux. I can compile it in and arc then you can to a "make install". I have an AMD64 and i386.


Reply to this

-
.

 Re: Hi

 
 by jboss1995 on: Feb 19 2009
 
Score 50%

Not sure what that means, I'm new to programing in Linux. I can compile it in and arc then you can to a "make install". I have an AMD64 and i386.


Reply to this

-

 Re: Hi

 
 by jboss1995 on: Feb 21 2009
 
Score 50%

Did I not answer your question?


Reply to this

-

 Sorry!

 
 by bluePal on: Feb 21 2009
 
Score 50%

On my intel not work,or Im too dumb.
I tired install on my kde3.5 the qt4
library qmake, etc. but i have no result.
Sorry Your trouble!


Reply to this

-
.

 Re: Sorry!

 
 by jboss1995 on: Feb 22 2009
 
Score 50%

No problem, I'm happy to help. But yes you do have to have kde 4 not kde 3


Reply to this

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 Can't install KOceanSaver

 
 by CharlesT on: Apr 13 2009
 
Score 50%

I managed to qmake the source code, however, the command: "sudo make install" ended with this:
g++ -Wl,--no-undefined -o KOceanSaver ocean.o guidancesystem.o kocean.o wavemap.o seacreature.o moc_ocean.o moc_kocean.o qrc_data.o -L/usr/lib -L/usr/X11R6/lib -lkscreensaver -lQtOpenGL -lQtGui -lQtCore -lGLU -lGL -lpthread
/usr/bin/ld: cannot find -lGL
collect2: ld returned 1 exit status
make: *** [KOceanSaver] Error 1

Is there a solution for this so I can finish the installation?
Thank you!


Reply to this

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