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KFiresaver3D (OpenGL) - Source

   0.6  

KDE Screensaver

Score 63%
KFiresaver3D (OpenGL) - Source
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KFiresaver3D (OpenGL) - Source
zoom


KFiresaver3D (OpenGL) - Source
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Link:  Link
Downloads:  54304
Submitted:  Sep 8 2002
Updated:  Dec 31 2003

Description:

NOTE 31-Dec-2003 :: www.kde-apps.org has born !!!! Thank you all, this is my personal contribute.

KFiresaver3D, is a project originated from the great work that is David Sansome's kfiresaver. For those who already tried previous versions, let's say that the screensaver is improved so much. Now there is a setup dialog (thanks David) whith tons of options to fully configure the screensaver and adapt it to your needs! I've also added a 'shading' effect, sound, gFX, the possibility to use presets for options and many other things...

Look at the screenshots; it was very hard to choice three ones..
But you have to see it in motion!!
Note: The screenshots are taken using KoRaL's preset. Fortunately there are more presets and options if you don't like excessive eye-impressing frames ^_^

>> Sometimes it looks better than real fireworks ^_^

** Installation instructions **
untar the package:
- tar xjpvf kfiresaver3d-0.6-leakfix.tar.bz2
switch to that directory and type:
- ./configure
- make
- make install




Changelog:

Last Day of 2003:
-since kde-apps.org is born I uploaded the version that fixes a bastard mem leak on code :-) (the patch has lied on my hd for almost a year). Enjoy

Sept 2002:
-added a configurable shader ('fade effect')
-configurable stars
-sound (yeah, poor by now...)
-many new types of fireworks (rings, double-rings, etc..)
-tons of speedups
-some bugfixes (did I made some bugs?)
-fixed a missing include (thanks to Spiral Man)
-lots of eyecandy ^_^
-a sort of 'show timeline'
-etc.. etc..




LicenseGPL
(source)
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-
.

 Tried to install....

 
 by RebWins on: Oct 8 2002
 
Score 50%

The results of make:
z -lm -lXext -lX11 -lresolv -lSM -lICE -lpthread -lresolv
kfiresaver.o: In function `KFireSaver::initializeGL(void)':
kfiresaver.o(.text+0x54f): undefined reference to `glDisable'
kfiresaver.o(.text+0x55b): undefined reference to `glEnable'
kfiresaver.o(.text+0x569): undefined reference to `glBlendFunc'
kfiresaver.o(.text+0x575): undefined reference to `glShadeModel'
kfiresaver.o(.text+0x586): undefined reference to `glHint'
kfiresaver.o(.text+0x59a): undefined reference to `glHint'
kfiresaver.o(.text+0x6c0): undefined reference to `glTexParameterf'
kfiresaver.o(.text+0x6d7): undefined reference to `glTexParameterf'
kfiresaver.o(.text+0x6e3): undefined reference to `glEnable'
kfiresaver.o(.text+0x71e): undefined reference to `glTexImage2D'
kfiresaver.o: In function `KFireSaver::resizeGL(int, int)':
kfiresaver.o(.text+0x7b1): undefined reference to `glViewport'
kfiresaver.o(.text+0x7bd): undefined reference to `glMatrixMode'
kfiresaver.o(.text+0x7c2): undefined reference to `glLoadIdentity'
kfiresaver.o(.text+0x7f1): undefined reference to `glOrtho'
kfiresaver.o(.text+0x7fe): undefined reference to `glMatrixMode'
kfiresaver.o(.text+0x803): undefined reference to `glLoadIdentity'
kfiresaver.o: In function `KFireSaver::paintGL(void)':
kfiresaver.o(.text+0x917): undefined reference to `glClear'
kfiresaver.o(.text+0x93e): undefined reference to `glBlendFunc'
kfiresaver.o(.text+0x943): undefined reference to `glLoadIdentity'
kfiresaver.o(.text+0x954): undefined reference to `glTranslatef'
kfiresaver.o(.text+0x96e): undefined reference to `glColor4f'
kfiresaver.o(.text+0x978): undefined reference to `glBegin'
kfiresaver.o(.text+0x989): undefined reference to `glVertex2f'
kfiresaver.o(.text+0x99a): undefined reference to `glVertex2f'
kfiresaver.o(.text+0x9ab): undefined reference to `glVertex2f'
kfiresaver.o(.text+0x9bc): undefined reference to `glVertex2f'
kfiresaver.o(.text+0x9c1): undefined reference to `glEnd'
kfiresaver.o(.text+0x9cf): undefined reference to `glBlendFunc'
kfiresaver.o(.text+0xa57): undefined reference to `glLoadIdentity'
kfiresaver.o(.text+0xa68): undefined reference to `glTranslatef'
kfiresaver.o(.text+0xa76): undefined reference to `glScalef'
kfiresaver.o(.text+0xa85): undefined reference to `glColor4f'
kfiresaver.o(.text+0xa8f): undefined reference to `glBegin'
kfiresaver.o(.text+0xaa2): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xab9): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xac9): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xae6): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xaf6): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xb13): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xb20): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xb40): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xb45): undefined reference to `glEnd'
kfiresaver.o(.text+0xb7e): undefined reference to `glLoadIdentity'
kfiresaver.o(.text+0xbf9): undefined reference to `glTranslatef'
kfiresaver.o(.text+0xc5f): undefined reference to `glScalef'
kfiresaver.o(.text+0xd1b): undefined reference to `glColor4f'
kfiresaver.o(.text+0xd28): undefined reference to `glBegin'
kfiresaver.o(.text+0xd3b): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xd52): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xd62): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xd7f): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xd8f): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xdac): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xdb9): undefined reference to `glTexCoord2d'
kfiresaver.o(.text+0xddc): undefined reference to `glVertex2f'
kfiresaver.o(.text+0xde1): undefined reference to `glEnd'
kfiresaver.o(.text+0x1129): undefined reference to `glClearColor'
kfiresaver.o(.text+0x1135): undefined reference to `glClear'
kfiresaver.o(.text+0x1145): undefined reference to `glClearColor'
kfiresaver.o: In function `KFireSaver::explodeFirework(Particle *)':
kfiresaver.o(.text+0x14e2): undefined reference to `glClearColor'
kfiresaver.o(.text+0x14ee): undefined reference to `glClear'
kfiresaver.o(.text+0x14fe): undefined reference to `glClearColor'
collect2: ld returned 1 exit status
make[2]: *** [kfiresaver3d] Error 1
make[2]: Leaving directory `/root/Desktop/Downloads/kfiresaver3d-0.6/kfiresaver3d'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/root/Desktop/Downloads/kfiresaver3d-0.6'
make: *** [all] Error 2


I tried the solutions I found in this list, but neither way worked. Anyone else have a suggestion?


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-
.

 Mandrake 9.0

 
 by HermanR on: Oct 9 2002
 
Score 50%

KFiresaver used to run fine on Mandrake 8.2 (with Kde 3.0) here, but now I have switched to Mandrake 9.0 and it doesn't work any more...

I can configure, make and install without any errors. By default, it installs in /usr/local/kde (but my problems persist when I try to install elsewhere).

When I run KFiresaver from the command-line, I get an error message that the 'image-particle file' could not be read and the graphics appear all 'blocky'...

I guess KFiresaver can't find the data-files it installed in /usr/local/kde/share/apps/kfiresaver.

Who knows what to do?


Reply to this

-
.

 solved...

 
 by HermanR on: Oct 10 2002
 
Score 50%

Well, I solved my problem myself.
As always, it turned out to be really simple.

The program expects to be installed in the default Kde-location, so everything works now I have re-configured with --prefix=/usr !


Reply to this

-
.

 Great

 
 by jalberty on: Oct 13 2002
 
Score 50%

Installed it without any problem on
KDE 3.0.4 with NVIDIA_GLX

Distribution : None
Linux from Scratch.

./configure --prefix=/opt/kde3
make
make install

Thankx for this GL screenblanker.


Reply to this

-
.

 worth to try

 
 by fld on: Oct 20 2002
 
Score 50%

after a successful install and customization launch :
kstart --skiptaskbar --maximize --type Desktop kfiresaver3d --root


Reply to this

-
.

 memory allocation

 
 by fld on: Oct 20 2002
 
Score 50%

It seems that a lot of memory is allocated end never desallocated in this program. After an hour it was using about 120 Mo of memory !

Look for each var created with new and not deleted with delete.


Reply to this

-
.

 I know...

 
 by davidsansome on: Oct 20 2002
 
Score 50%

This happens when you don't have the bottom fire enabled (Koral put some code in the wrong place :-)). This will be fixed in the next version, but for now you should put the bottom fire on :-)


Reply to this

-
.

 SuSE 8?

 
 by Elassus on: Oct 21 2002
 
Score 50%

okay, so SuSE 8.0 has packages which conflict with mesaglu-devel (more properly, another package upon which it depends), which means that i can't compile the version you have up here. that is, when i try make, i get:

In file included from particle.h:24,
from particle.cpp:24:
/usr/lib/qt3/include/qgl.h:72: GL/gl.h: No such file or directory
/usr/lib/qt3/include/qgl.h:73: GL/glu.h: No such file or directory
make[2]: *** [particle.o] Error 1

but i DO have a package called "mesaglut-devel," which might be that same thing. or it might not.

just to clarify, too: i have an nvidia gf4-Ti4600, which is top of the line. it has 128mb or ram onboard, and i have another 780 or so on the mobo, which has a 1.9GHz processor. so i think i have enough graphics power.

but the nvidia card uses the GLX driver, which is a specialized driver. maybe this version of opengl isn't capable of being compiled for my machine?

has anybody else compiled this for a similar architecture? please let me know how i can get around this problem.

thanks!

Executor Elassus


Reply to this

-
.

 kfiresaversetup.h

 
 by rudra on: Nov 10 2002
 
Score 50%

Hi all,
if you get the message "kfiresaversetup.h not found" you have to execute "configure" and "make" as normal user. Only "make install" has to run as root.


Reply to this

-
.

 RedHat 8.0 help

 
 by rabid-penguin on: Nov 17 2002
 
Score 50%

hey, i'm fairly new to linux. both my roomate and I are running redhat 8.0, and neither one of us can get this great looking screensaver to show up in the control center. I'm still in shock from the conversion from windows to linux, could someone idiot proof the installation process for me. I installed everything right, without any errors, I just have no clue how to get it to show up in my control center.


Reply to this

-

 install

 
 by smokework on: Dec 20 2002
 
Score 50%

i am pretty much in the same boat as you . . . i tried the other things listed here, but i also had to enlist the aid of a more experienced user who took a look at it and informed me that i had installed it in the wrong place. you have to manually copy your kfiresaver3d.desktop file into the following directory: file:/usr/share/apps/kscreensaver/ScreenSavers

or at least, that's what you have to do if you're using KDE.


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