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- Content .- Fans (51) . 

BeClock

   0.18  

KDE Improvement

Score 93%
BeClock
zoom


Homepage:  Link
Minimum required   KDE 4.x
Downloads:  3352
Submitted:  Dec 23 2009
Updated:  Mar 4 2012

Description:

A simple clock, implemented as KWin Effect

- This is NO plasmoid!
- You need active desktop FX to use this clock

** NOTICE **
For KDE 4.10 you'll have to obtain the version from https://sourceforge.net/p/bekwinfx/
(either through preferably git or a live tarball)

0.18 will not work on KDE 4.10

Installation:
---
tar -xJf beclock-kwin-fx.x.y.txz
cd beclock-kwin-fx
./configure
cd build
make && sudo make install
---
to activate or configure
- rightclick some titlebar
- say "configure..."
- click "all effects"
- filter for beclock
- check and maybe configure it.
- click apply


Advances:
- always on top
- input event dead (you can click through etc.)

Features:
- AM/PM or 24h digital display
- optional date display
- binary clock




Changelog:

0.18
----
- hometime support, ie you get one additional timezone to select which will appear as a dot in the analog rings only

0.17a
----
- yet another maintenance release, fixes 64bit (thanks to Raymond Wooninck for notice and a patch) and KDE 4.7 building
- hometime support comes later ...

0.17
----
- build fix
- show corner activated clock on countdown
- preselect local time format (24h ./. AM/PM)

0.16
----
- maintainance release for KDE SC 4.8rc1 compilation. No functional change.
- update on 2012-02-03: cmake janus compilation issues, no code change

0.15
----
- support for 4.8 (yes, doesn't disappear anymore)
- alpha support for GLSL 2.0 (the blendfunction was irrelevant since not used anyway - i fixed kwin to support 2.0 shaders on my box ;-)
- as an extra bonus a binary and a Maya inspired clock =)




LicenseGPL
(Sources / before KDE 4.10 only)
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.

 Error when compiling

 
 by reves121 on: Sep 9 2011
 
Score 50%
reves121reves121
RevesDesigns
Home

Hi Thomas, I keep getting the same error message every time, I was able to install beclock without any trouble in KDE 4.6.5, now I keep getting this message:

[ 42%] Building CXX object CMakeFiles/kcm_kwin4_effect_beclock.dir/beclock_config.o
In file included from /home/migue/Proyectos/beclock-kwin-fx/beclock_config.h:26:0,
from /home/migue/Proyectos/beclock-kwin-fx/beclock_config.cpp:21:
/home/migue/Proyectos/beclock-kwin-fx/build/ui_beclock_config.h:34:25: fatal error: kwineffects.h: No existe el fichero o el directorio
compilation terminated.
make[2]: *** [CMakeFiles/kcm_kwin4_effect_beclock.dir/beclock_config.o] Error 1
make[1]: *** [CMakeFiles/kcm_kwin4_effect_beclock.dir/all] Error 2
make: *** [all] Error 2

Can you help me, please???


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-

 Re: Error when compiling

 
 by thomas12777 on: Sep 10 2011
 
Score 50%

the header is just missing.
either you dropped the kdebase-workspace-dev package or ran into a Ubuntu version where the header is (temporarily, was apparently due to a misunderstanding between packagers and developers) absent.
In the latter case you'll have to update to a Ubuntu version where the header is present or download it and palce it into /usr/include by hand (and watch out on the next upgrade, package systems often don't like present files they didn't put there)

https://projects.kde.org/projects/kde/kde-workspace/repository/revisions/v4.7.0/changes/kwin/libkwineffects/kwineffects.h


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-
.

 Re: Re: Error when compiling

 
 by reves121 on: Sep 10 2011
 
Score 50%
reves121reves121
RevesDesigns
Home

Hi Thomas, thanks for your help, I downloaded "kwineffects.h" and copied it to "/usr/include" as you wrote, unfortunately I keep getting the very same error message :(
I guess I'll wait until Kubuntu 11.10.


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 Re: Re: Re: Error when compiling

 
 by thomas12777 on: Sep 10 2011
 
Score 50%

please check the output of "kde4-config --path include" and also the permissions on that file "stat /usr/include/kwineffects.h" - should be like 644 or so.

You cannot get the very same output if the file is present. If you downloaded the marked up version or so you'd get an output about an invalid header or sth. but not that the file isn't there...


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-
.

 Re: Re: Re: Re: Error when compiling

 
 by reves121 on: Sep 11 2011
 
Score 50%
reves121reves121
RevesDesigns
Home

I still get the same error, the output of
$ kde4-config --path include
is "/usr/include"
And the result of:
$ stat /usr/include/kwineffects.h
is: File: «/usr/include/kwineffects.h»
Size: 73654 Blocks: 144 IO Block: 4096 fichero regular
Device: 801h/2049d Inode: 926164 Links: 1
Access: (0644/-rw-r--r--) Uid: ( 0/ root) Gid: ( 0/ root)
Access: 2011-09-10 09:27:59.333360270 -0500
Modify: 2011-09-10 09:27:30.609360284 -0500
Change: 2011-09-10 09:27:30.609360284 -0500

So, everything seems to be right, I don't know what can be missing.


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 Re: Re: Re: Re: Re: Error when compiling

 
 by thomas12777 on: Sep 11 2011
 
Score 50%

This is an incredibly stupid, windows-worthy suggestion, but what you describe is completely beyond me, so:

Did you try a clean rebuild (ie. remove build and re ./configure) after adding the header?

(That's simply not necessary but atm. i'd even suggest to reboot to have the system remount that disk - what's an even more stupid and pointless suggestion...)


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-
.

 Re: Re: Re: Re: Re: Re: Error when compiling

 
 by reves121 on: Sep 11 2011
 
Score 50%
reves121reves121
RevesDesigns
Home

Done and done...
It just won't go beyond, I'll just wait for Kubuntu 11.10, anyway I thank you very much for your help and time, I'll just download the second beta of Kubuntu 11.10 and I'll comment results.



-

 Does not work in 4.8

 
 by landice on: Oct 4 2011
 
Score 50%

Any plan to support it soon?


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 Re: Does not work in 4.8

 
 by thomas12777 on: Oct 5 2011
 
Score 50%

It's "broken" because of performance optimizations in kwin which more or less prevent random painting on the scene w/o forcing the expensive unoptimized mode.
I'll try to figure a solution for this but at this time i can not promise that it will ever work with KDE > 4.7, sorry.


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 Sigh

 
 by gravy on: Oct 16 2011
 
Score 50%

I really really like this... But I wish it was a plasma widget.. I had gone into this hoping it would stay only on the desktop for me, like a widget, and not stay on top of all my windows.


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 Re: Sigh

 
 by thomas12777 on: Oct 16 2011
 
Score 50%

"sigh" - and i had hoped to not have written the first two lines of the description for the dumpster :P

Anyway, there should be like a bazillion clocks for the various desktop widget systems out there and iirc plasma supports virtually all of them.

If none of them fits you, you're free to rip this code and turn it into a plasmoid (shouldn't be a major issue) - but the /only/ reason i wrote this clock plugin was to have a clock _above_ all windows - not below where i usually can't see it anyway.


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 Re: Re: Sigh

 
 by prowlerxpla on: Oct 18 2011
 
Score 50%

"but the /only/ reason i wrote this clock plugin was to have a clock _above_ all windows - not below where i usually can't see it anyway."
This is the why because it is the best clock in the world:-)) I love it, and I'm giving up wabbling windows for it, I don't know if I'm explaining (non so se mi spiego):-)


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-
.

 Re: Re: Re: Sigh

 
 by dglent on: Oct 18 2011
 
Score 50%

Me too, i use this because i can see it all time. I have set when i pass over the mouse it becomes hidden, and it gives an excited experience !


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 Link error?

 
 by landice on: Oct 27 2011
 
Score 50%

0.15 have the following error with kde-workspace git master:

CMakeFiles/kwin4_effect_beclock.dir/beclock.o: In function `KWin::BeClock::paintScreen(int, QRegion, KWin::ScreenPaintData&)':
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:541: undefined reference to `KWin::ShaderManager::instance()'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:543: undefined reference to `KWin::ShaderManager::isValid() const'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:564: undefined reference to `KWin::GLTexture::bind()'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:565: undefined reference to `KWin::GLTexture::render(QRegion, QRect const&)'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:566: undefined reference to `KWin::GLTexture::unbind()'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:559: undefined reference to `KWin::GLTexture::bind()'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:560: undefined reference to `KWin::GLTexture::render(QRegion, QRect const&)'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:561: undefined reference to `KWin::GLTexture::unbind()'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:543: undefined reference to `KWin::ShaderManager::getBoundShader() const'
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:544: undefined reference to `KWin::GLShader::setUniform(KWin::GLShader::Vec4Uniform, QVector4D const&)'
CMakeFiles/kwin4_effect_beclock.dir/beclock.o: In function `KWin::BeClock::updateBuffer()':
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:1122: undefined reference to `KWin::GLTexture::GLTexture(QImage const&, unsigned int)'
CMakeFiles/kwin4_effect_beclock.dir/beclock.o: In function `KWin::BeClock::reconfigure(QFlags<KWin::Effect::ReconfigureFlag>)':
/home/l/tmp/kwin/beclock-kwin-fx/beclock.cpp:448: undefined reference to `KWin::GLTexture::GLTexture(QImage const&, unsigned int)'
collect2: ld returned 1 exit status

After adding "kwinglutils" in
target_link_libraries(kwin4_effect_beclock ${KDE4_KDEUI_LIBS} kwineffects ${X11_LIBRARIES} GL)
in CMakeLists.txt it compiled fine.


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 Re: Link error?

 
 by thomas12777 on: Oct 27 2011
 
Score 50%

it should be added but fails on either
- version mismatch (i ddin't really look up the first git master version tag to contain those libs)
- gles/gl issue (GLutils is not added when GLES is found but GLESutils)

The version check isn't really correct anyway (will fail with first 4.8 release) but could you please add some "MESSAGE("STUFF") code to the version check and the GLES check in CMakeList.txt to figure why it fails precisely? Thanks.


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 Re: Re: Link error?

 
 by landice on: Oct 28 2011
 
Score 50%

I am using 4.7 branch, where KDE_VERSION_RELEASE is 2, so it fails the "KDE_VERSION_RELEASE GREATER 30" statement. Now it is a little bit weird why the old version works.


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 Re: Re: Re: Link error?

 
 by thomas12777 on: Oct 28 2011
 
Score 50%

Häähh? There's no libkwinglutils with KDE 4.7 - that's afaik a 4.8 thing.
GLTexture was defined in libkwineffects [1] before.

Either you've a git version in the way and try to link the wrong lib or your distro messed... backported stuff.... *shrug*

[1] readelf -sW /usr/lib/libkwineffects.so | grep -i gltexture


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 Re: Re: Re: Re: Link error?

 
 by landice on: Oct 29 2011
 
Score 50%

Sorry for the confusion, I am using the 4.7 branch of kdelibs, all the other codes are from master branch, I guess that is why the linking failed, also the problem with generic animations is probably related to this as well: after I removed all the #if KDE_IS_VERSION and just kept the code for the new kwin, beclock stops disappearing now.


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 Re: Re: Re: Re: Re: Link error?

 
 by thomas12777 on: Oct 29 2011
 
Score 50%

Nevermind, better a little confusion than a big bug ;-)


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 AUR

 
 by OdinEidolon on: Oct 27 2011
 
Score 50%

It's a pity this is being neglected on AUR. Could you build a package? There is one but is left at 0.13b version.
(I may have asked this before actually)


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 Re: AUR

 
 by thomas12777 on: Oct 27 2011
 
Score 63%

I've a PKGBUILD and a binary:

just put it as PKGBUILD into the sourcedir
-----------------

pkgname=beclock
_realname=beclock-kwin-fx
pkgver=0.15
_upstream_ver=15
pkgrel=1
pkgdesc="A simple clock, implemented as KWin Effect"
arch=('i686' 'x86_64')
url="http://kde-look.org/content/show.php?content=117542&forumpage=0"
depends=('kdebase-workspace>=4.6.0')
makedepends=('cmake' 'automoc4' 'gcc')
license=('GPL')

build()
{
cd ..
for name in *; do ln -s "../$name" "src/$name"; done
cd src
rm -f src pgk
./configure
cd build
make || return 1
make DESTDIR=$pkgdir install
}

-----------------

the PKGBUILD will be in the next release as well, but i've no idea where to upload the binary (not to mention that 4.8 will require two of them ;-)


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 Problem with generic animations

 
 by landice on: Oct 28 2011
 
Score 50%

I added a fade out (change the opacity linearly from 1 to 0) effect in generic animations when I close a window. The clock seems to fade together with the closing window and then repainted when the window is actually closed. The window being closed does not have to be under the clock to trigger it.
The problem may be related some recently kwin changes, I do not think the problem is there 2 weeks ago.


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 Re: Problem with generic animations

 
 by thomas12777 on: Oct 28 2011
 
Score 50%

0.15 on git master, i assume. OpenGL 2.0 shaders, right?

There seems either a bug in the shader or the shader manager then (it didn't happen here)

can you look into the sources, around line 541 and check whether the "shader" is not NULL while you close a window?


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